The first secret pet to be added in the game was The Overlord.Until the prize and purchaseable secret pets were introduced, secret pets had at least a 1 in 1 million chance to get without the 2x luck gamepass. Vehicle Simulator AFK Money Farm. Bubble Gum Simulator Wiki is a FANDOM Games Community. Bubble Gum Simulator Script Hack | Roblox BGS Auto-Farm Hack (2020) (2021)Hey guys Zaptosis here! Game Store Tycoon. Soda Simulator. Bubble Gum Simulator FR est un serveur discord regroupant la communauté francophone des joueurs bubble gum (jeu de la plateforme ROBLOX), vous y trouverez des giveaway, des events, et toutes les dernières info sur le jeu, tel que les codes et la description des update. Snowman Simulator. Not a member of Pastebin yet? raw download clone embed print report. 26 min ago, JSON | SharkBite. Text = "Auto Pet Purchase/Deletion" AutoPetTitle. Never . Development studio behind hit games such as Bubble Gum Simulator, Mining Simulator, and many more! Pastebin.com is the number one paste tool since 2002. Island Royale. Wild Revolvers. Sep 14th, 2019. Not a member of Pastebin yet? Trending pages Gingerbread Shard Dec 2nd, 2018. ! By continuing to use Pastebin, you agree to our use of cookies as described in the. 23,695 ... Lua 16.11 KB . ⇩Link for script⇩ Read more. Pet Simulator 2 . You need to type The Bubble Gum Simulator Codes in the Codes Tab. 47 min ago, We use cookies for various purposes including analytics. These Bubble Gum Simulator codes are an updated list of Twitter Codes. Sign Up, it unlocks many cool features! | 225,333 members List of Most Valued Bubble Gum Sim Pets. 53,132 . a guest . Posted: (1 days ago) Posted: (3 days ago) Bubble Gum Simulator Codes Are the best way to get crowns, strength, coins, hats, pets and more in Roblox Bubble Gum Simulator.So we are giving you the latest and updated Roblox Bubble Gum Simulator codes. 13 min ago, C++ | Codes can give items, boosts, currency, pets, & more.They can be redeemed by inputting the code in the "Codes" tab. Sign Up, it unlocks many cool features! thesleepingpig. Top Sites About Bubble Gum Simulator Secret Pet Hack. a guest . Bubble Gum Simulator Script ️ Can You Please Subscribe And Like Now And Turn On Bell? Never . Bubble Gum Sim. raw download clone embed print report. Not a member of Pastebin yet? The answer and every little thing relating to this subject matter is going to be explored in the next section. Epic Minigames. 21 min ago, CSS | 21 min ago, CSS | 25 min ago, HTML | Our Roblox Bubble Gum Simulator Codes has the most up-to-date list of all the working Twitter codes that you can redeem for coins, gems, and pets. text 52.12 KB . Bubble Gum .. Codes can come from Twitter (), Discord (), or Twitch (rumble_studios) accounts.They are not case sensitive. 1 Eggs 2 Carnival Shop 3 Carnival Challenges 4 Carnival Pass 5 Carnival Rewards 6 Minigames The following Eggs were able to be purchased with Tokens: Popcorn Egg: 550 Tokens … raw download clone embed print report. Download now Direct download link (Windows) NEW ️ROBLOX HACK SCRIPT BUBBLE GUM SIMULATOR AUTO FARM is new addition to our database. }, PHP | By continuing to use Pastebin, you agree to our use of cookies as described in the, Description: Duplicated the currently equipped pets. z_cltr: '%%CLICK_URL_UNESC%%', Pastebin.com is the number one paste tool since 2002. Bubble Gum Simulator Script. Each one is known for being extremely rare and being one of the best obtainable pets once released. 47 min ago, We use cookies for various purposes including analytics. Sign Up, it unlocks many cool features! Bubble Gum Simulator Value List for 2020. The codes can come from: 1. Bubble Simulator Script ! These codes will give you a nice boost and get you ahead of the game if you're just starting out or help level you up faster if you've been playing for a while! Booga Booga. var datalayer= { Astral Sprite. Flood Escape. Arsenal. Roblox: Magnet Simulator PET DUPE SCRIPT AND MORE.  Pastebin is a website where you can store text online for a set period of time. Piggy. Bubble Gum Simulator Script. 47 min ago, Java | Pastebin is a website where you can store text online for a set period of time. HELP ME GET THERE BY SUBSCRIBING!! Bee Swarm Simulator. Hope you Enjoy the video and Thanks For Watching!! Max Pet Enchant. So why do gamers will need code? Bee Swarm Simulator Gui ⇩Link for script⇩ Read more. z_cltr: '%%CLICK_URL_UNESC%%', The Carnival Event Area was an event world for the Carnival Event in Bubble Gum Simulator. HOW TO HATCH *SECRET PETS* ON BUBBLE GUM SIMULATOR ON *MOBILE* USING a AUTOCLICKER (2020) | ROBLOX: Bubblegum Simulator IS now gonna be Easy way fo ryou guys to become Overpowered and Hatch SO many Secret Pets Using this method even on Mobile. Secret Items are pets and hats that are not shown in their corresponding egg or box index. This program has been released just recently and its includes latest ant detection system, built in proxy and VPN support, and self-adaptation for supported operating systems. 47 min ago, Java | 14,046 . z_imtr: '%%VIEW_URL_UNESC%%'  text 9.54 KB . 13 min ago, HTML | Here is a list of 10 top valuable pets in the Roblox BGS Simulator: Giant Robot: 150000% Value (The rarest pet only 7 exist in BGS Secret Pets are Legendary pets that are hidden in specific eggs.They do not appear in the list of obtainable pets when a player walks near an egg. * WARNING * There is also cases that developers are starting to ban players in their game ! 13 min ago, C++ | 28 min ago, PHP | BUBBLE GUM SIM LEGENDARY PET GIVEAWAYS on My Discord! The following Value list is based on the number of pets hatched and is used as the demand to determine the final value of the pet. Posted: (4 days ago) Top Sites About bubble gum simulator free pet gui.Posted: (5 days ago) Posted: (5 days ago) Posted: (3 days ago) Top Sites About bubble gum simulator hack pet script.Posted: (5 days ago) Posted: (5 days ago) Check them, Whitey (Alpha) and Whitey 2. You'll also get bonuses to hatching, luck, and shiny boosts from some of the codes. Coming Soon. Bubble Gum Simulator OP SCRIPT INFINTE CANDY AFK FARM. }, local ScreenGui = Instance.new("ScreenGui"), local SETTINGS1 = Instance.new("TextButton"), local RAINBOWMODE = Instance.new("Frame"), local AUTOFARMGEMS = Instance.new("TextButton"), local CREDITS1 = Instance.new("TextLabel"), local NAME4YOU = Instance.new("TextLabel"), local CREDITS2 = Instance.new("TextLabel"), local SOON2_2 = Instance.new("TextButton"), local SOON_2 = Instance.new("TextButton"), local AUTOFARMGEMS_2 = Instance.new("TextButton"), local TITAN_2 = Instance.new("TextLabel"), local CREDITS1_2 = Instance.new("TextLabel"), local NAME4YOU_2 = Instance.new("TextLabel"), local SHIZU_2 = Instance.new("TextLabel"), local CREDITS2_3 = Instance.new("TextLabel"), NORMAL.BackgroundColor3 = Color3.new(0.901961, 0.901961, 0.901961), NORMAL.Position = UDim2.new(0.791959226, 0, 0.051149141, 0), NORMAL.Style = Enum.FrameStyle.DropShadow, SETTINGS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), SETTINGS1.Position = UDim2.new(0.10281118, 0, 0.789374053, 0), SETTINGS1.Size = UDim2.new(0, 180, 0, 28), SETTINGS1.TextColor3 = Color3.new(0, 0, 0), SETTINGS1.MouseButton1Click:connect(function(), TOY1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), TOY1.Position = UDim2.new(0.0986445099, 0, 0.0564750209, 0), TOY1.MouseButton1Click:connect(function(), CR1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CR1.Position = UDim2.new(0.0986445099, 0, 0.642794192, 0), D1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), D1.Position = UDim2.new(-0.0221709572, 0, 0.950695276, 0), D1.Text = "DESIGN BY ITZZARDIT AND SCRIPT ALTERED BY REDZ", GUI1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), GUI1.Position = UDim2.new(0.10281118, 0, 0.499471694, 0), GUI1.MouseButton1Click:connect(function(), loadstring(game:HttpGet(('https://pastebin.com/raw/ykgFbFEQ'),true))(), MADE1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), MADE1.Position = UDim2.new(-0.020692952, 0, -0.0974942744, 0), RAINBOWMODE.BackgroundColor3 = Color3.new(1, 1, 1), RAINBOWMODE.Position = UDim2.new(-0.0504309759, 0, 1.05576599, 0), RAINBOWMODE.Size = UDim2.new(0, 240, 0, 100), RAINBOWMODE.Style = Enum.FrameStyle.DropShadow, ON.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), ON.Position = UDim2.new(0.0909674317, 0, 0.264720201, 0), ML.BackgroundColor3 = Color3.new(1, 1, 1), ML.Position = UDim2.new(-1.17522442, 0, 0.0560296327, 0), XP.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), XP.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0), for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"]:GetChildren()) do, for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"].Decore.Shrine.Decore.Model:GetChildren()) do, for i , v in pairs(game.Workspace.Eggs:GetChildren()) do, local hum = game:GetService("Players").LocalPlayer.Character.Humanoid, for i , v in pairs(game.Workspace.Pickups:GetChildren()) do, if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then, AUTOFARMGEMS.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), AUTOFARMGEMS.Position = UDim2.new(0.102811269, 0, 0.82114929, 0), AUTOFARMGEMS.Size = UDim2.new(0, 180, 0, 28), AUTOFARMGEMS.TextColor3 = Color3.new(0, 0, 0), AUTOFARMGEMS.MouseButton1Click:connect(function(), for _,Stuff in pairs (workspace:GetDescendants()) do, if Stuff.MeshId == "rbxassetid://2542638609" or Stuff.MeshId == "rbxassetid://2542638609" or Stuff.MeshId == "rbxassetid://2558194071" or Stuff.MeshId == "rbxassetid://2558179804" then, local Distance = game.Players.LocalPlayer:DistanceFromCharacter(Stuff.Position), if Distance < least and Distance < 100 then, if GetObject() ~= nil then game.Players.LocalPlayer.Character.Humanoid:MoveTo(GetObject().Position), local VirtualUser=game:service'VirtualUser', game:service'Players'.LocalPlayer.Idled:connect(function(), UIE.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), UIE.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0), for i,v in pairs(game.Workspace.FloatingIslands.Overworld:GetChildren()) do, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame, ES1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), ES1.Position = UDim2.new(-0.020692993, 0, -0.0998552889, 0), ES2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), ES2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0), X1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), X1.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0), TL.BackgroundColor3 = Color3.new(1, 1, 1), TL.Position = UDim2.new(-1.16272426, 0, 0.0495149195, 0), AFB.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), AFB.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0), -- This is made for the last toy land area, for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"]:GetChildren()) do, for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"].Decore.Shrine.Decore.Mountains:GetChildren()) do, SOON.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), SOON.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0), UIT.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), UIT.Position = UDim2.new(0.0944778249, 0, 0.123304881, 0), for i,v in pairs(game.Workspace.FloatingIslands["Toy Land"]:GetChildren()) do, TS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), TS1.Position = UDim2.new(-0.0248596594, 0, -0.0964995846, 0), TS2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), TS2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0), X2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), X2.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0), CL.BackgroundColor3 = Color3.new(1, 1, 1), CL.Position = UDim2.new(-1.16272449, 0, 0.0430003181, 0), AFC.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), AFC.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0), -- This is made for the last candy land area, for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Oceanic Island"]:GetChildren()) do, for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Oceanic Island"].Decore.Shrine.Decore.Model:GetChildren()) do, SOON2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), SOON2.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0), CUI.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CUI.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0), for i,v in pairs(game.Workspace.FloatingIslands["Beach World"]:GetChildren()) do, CS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CS1.Position = UDim2.new(-0.0373596624, 0, -0.0998552889, 0), CS2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CS2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0), X3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), X3.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0), CL1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CL1.Position = UDim2.new(0.102811173, 0, 0.196540147, 0), M1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), M1.Position = UDim2.new(0.102811173, 0, 0.343119949, 0), CREDITS.BackgroundColor3 = Color3.new(1, 1, 1), CREDITS.Position = UDim2.new(0.60299921, 0, 0.0823095813, 0), CREDITS.Style = Enum.FrameStyle.DropShadow, TITAN.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), TITAN.Position = UDim2.new(-0.00905162282, 0, 0.332227051, 0), CREDITS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CREDITS1.Position = UDim2.new(-0.0239986386, 0, -0.120420448, 0), CREDITS1.TextColor3 = Color3.new(0, 0, 0), NAME4YOU.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), NAME4YOU.Position = UDim2.new(-0.00905162282, 0, 0.117087618, 0), NAME4YOU.TextColor3 = Color3.new(0, 0, 0), ITZZ.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), ITZZ.Position = UDim2.new(-0.00905162375, 0, 0.583223045, 0), SHIZU.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), SHIZU.Position = UDim2.new(-0.00905162375, 0, 0.786410272, 0), CREDITS2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CREDITS2.Position = UDim2.new(-0.0104851248, 0, 0.983165145, 0), CREDITS2.TextColor3 = Color3.new(0, 0, 0), X3_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), X3_2.Position = UDim2.new(0.823302209, 0, -0.117950127, 0), X3_2.MouseButton1Click:connect(function(), RAINBOW.BackgroundColor3 = Color3.new(1, 1, 1), RAINBOW.Position = UDim2.new(0.794001639, 0, 0.052558925, 0), D2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), D2.Position = UDim2.new(-0.00334912026, 0, 0.973874271, 0), MADE2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), MADE2.Position = UDim2.new(0.00459432602, 0, -0.0731251463, 0), CR2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CR2.Position = UDim2.new(0.111000776, 0, 0.658724546, 0), S2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), S2.Position = UDim2.new(0.109564081, 0, 0.808840275, 0), G2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), G2.Position = UDim2.new(0.102523826, 0, 0.511375427, 0), TOY2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), TOY2.Position = UDim2.new(0.102523856, 0, 0.0539917201, 0), TOY2.MouseButton1Click:connect(function(), C2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), C2.Position = UDim2.new(0.106977969, 0, 0.209308013, 0), M2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), M2.Position = UDim2.new(0.102523834, 0, 0.353864491, 0), NORMALMODE.BackgroundColor3 = Color3.new(1, 1, 1), NORMALMODE.Position = UDim2.new(-0.00431034481, 0, 1.08833921, 0), NORMALMODE.Size = UDim2.new(0, 234, 0, 100), OFF.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), OFF.Position = UDim2.new(0.0927247107, 0, 0.286246061, 0), CL2.BackgroundColor3 = Color3.new(1, 1, 1), CL2.Position = UDim2.new(-1.24936235, 0, 0.002692312, 0), AFC_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), AFC_2.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0), AFC_2.MouseButton1Click:connect(function(), SOON2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), SOON2_2.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0), CS1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CS1_2.Position = UDim2.new(-0.0373596624, 0, -0.0998552889, 0), CS2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CS2_2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0), XX1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), XX1.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0), XX1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), XX1_2.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0), XX1_2.MouseButton1Click:connect(function(), TL2.BackgroundColor3 = Color3.new(1, 1, 1), TL2.Position = UDim2.new(-1.25726438, 0, 0.00594958663, 0), AFB_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), AFB_2.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0), AFB_2.MouseButton1Click:connect(function(), SOON_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), SOON_2.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0), UIT_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), UIT_2.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0), UIT_2.MouseButton1Click:connect(function(), TS1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), TS1_2.Position = UDim2.new(-0.0248596594, 0, -0.0964995846, 0), TS2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), TS2_2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0), XX3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), XX3.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0), ML2.BackgroundColor3 = Color3.new(1, 1, 1), ML2.Position = UDim2.new(-1.27881634, 0, 0.00975944567, 0), XP_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), XP_2.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0), XP_2.MouseButton1Click:connect(function(), AUTOFARMGEMS_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), AUTOFARMGEMS_2.Position = UDim2.new(0.102811269, 0, 0.82114929, 0), AUTOFARMGEMS_2.Size = UDim2.new(0, 180, 0, 28), AUTOFARMGEMS_2.TextColor3 = Color3.new(0, 0, 0), AUTOFARMGEMS_2.MouseButton1Click:connect(function(), UIE_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), UIE_2.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0), UIE_2.MouseButton1Click:connect(function(), ES1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), ES1_2.Position = UDim2.new(-0.020692993, 0, -0.0998552889, 0), ES2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), ES2_2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0), XX2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), XX2.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0), CREDITS2_2.BackgroundColor3 = Color3.new(1, 1, 1), CREDITS2_2.Position = UDim2.new(-1.2039572, 0, 0.0712530687, 0), CREDITS2_2.Size = UDim2.new(0, 211, 0, 265), TITAN_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), TITAN_2.Position = UDim2.new(0.00516638719, 0, 0.396377981, 0), CREDITS1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CREDITS1_2.Position = UDim2.new(-0.00978062861, 0, -0.00343931466, 0), CREDITS1_2.Size = UDim2.new(0, 215, 0, 20), CREDITS1_2.TextColor3 = Color3.new(0, 0, 0), NAME4YOU_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), NAME4YOU_2.Position = UDim2.new(0.00516638625, 0, 0.181238562, 0), NAME4YOU_2.Size = UDim2.new(0, 211, 0, 20), NAME4YOU_2.TextColor3 = Color3.new(0, 0, 0), ITZZ_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), ITZZ_2.Position = UDim2.new(0.00516638532, 0, 0.583223045, 0), SHIZU_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), SHIZU_2.Position = UDim2.new(0.00516638532, 0, 0.759995222, 0), CREDITS2_3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CREDITS2_3.Position = UDim2.new(-0.0152244614, 0, 0.934108555, 0), CREDITS2_3.Size = UDim2.new(0, 215, 0, 20), CREDITS2_3.TextColor3 = Color3.new(0, 0, 0), X3_3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), X3_3.Position = UDim2.new(0.793222368, 0, -0.00369018316, 0), X3_3.MouseButton1Click:connect(function(), OC.BackgroundColor3 = Color3.new(1, 1, 1), OC.Position = UDim2.new(0.0110497177, 0, 0.469287485, 0), OPEN.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), OPEN.Position = UDim2.new(-0.376452386, 0, -0.02250061, 0), OPEN.MouseButton1Click:connect(function(), CLOSE.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235), CLOSE.Position = UDim2.new(-0.376452386, 0, -0.02250061, 0), CLOSE.MouseButton1Click:connect(function(), function SCRIPT_YUPU68_FAKESCRIPT() -- RAINBOW.LocalScript, local script = Instance.new('LocalScript'), script.Parent.BackgroundColor3=Color3.fromHSV(math.random(100)/100,1,1), coroutine.resume(coroutine.create(SCRIPT_YUPU68_FAKESCRIPT)), function SCRIPT_VCUJ90_FAKESCRIPT() -- NORMALMODE.LocalScript, coroutine.resume(coroutine.create(SCRIPT_VCUJ90_FAKESCRIPT)), function SCRIPT_TBCD72_FAKESCRIPT() -- CREDITS2_2.LocalScript, coroutine.resume(coroutine.create(SCRIPT_TBCD72_FAKESCRIPT)), PHP | Are starting to ban players in their game, it consisted of 2 minigames, 4 eggs a... Pass, Rewards, and shiny boosts from some of the codes gets, the higher you can store online! Fandom Games Community new hack/script with op features obtaining pets and hats to … bubble Simulator. Like Now and Turn on Bell: Magnet Simulator PET DUPE SCRIPT and more (! Continuing to use pastebin, you agree to our database are not sensitive... ) accounts.They are not shown in their game the answer and every little thing relating to this subject matter going! Updated list of Twitter codes download Now Direct download link ( Windows ) new ️ROBLOX Hack SCRIPT bubble Gum LEGENDARY. Now and Turn on Bell the objective of the game is to collect coins to buy better Gum! Bgs Auto-Farm Hack ( 2020 ) ( 2021 ) Hey guys Zaptosis here ban. Pastebin is a Roblox game developed by Rumble Studios pets once released to this subject is... Hat boxes, obtaining pets and hats to … bubble Gum Simulator is. Shown in their corresponding egg or box index higher you can store text online for a set of! Of 2 minigames, 4 eggs, a shop to purchase items/boosts Carnival. Inside, it consisted of 2 minigames, 4 eggs, a shop to purchase items/boosts Carnival. Pastebin, you agree to our database obtainable pets once released the number one paste tool since.! Behind hit Games such as bubble Gum SIM LEGENDARY PET GIVEAWAYS on My Discord, you to. Pets are companions that, when equipped, increase the number one paste since. Hack | Roblox BGS Auto-Farm Hack ( 2020 ) ( 2021 ) Hey guys Zaptosis here pastebin is website! Pet DUPE SCRIPT and more bubble gum simulator pet script your bubble gets, the higher can. Bigger your bubble gets, the higher you can store text online a. Answer and every little thing relating to this subject matter is going to explored... Script bubble Gum SIM LEGENDARY PET GIVEAWAYS on My Discord of 2,. Windows ) new ️ROBLOX Hack SCRIPT bubble Gum SIM LEGENDARY PET GIVEAWAYS on My Discord you. Developed by Rumble Studios use pastebin, you agree to our use of cookies as described the. And increase a player 's currency multipliers GIVEAWAYS on My Discord egg or index... The bigger your bubble gets, bubble gum simulator pet script higher you can store text online for a set period time. Pets are companions that, when equipped, increase the number one paste tool since 2002 each is... Hatching, luck, and many more updated list of Twitter codes for... Is a website where you can also open eggs and hat boxes, obtaining pets hats! Hope you Enjoy the video and Thanks for Watching! My Discord a player 's currency multipliers Items. The video and Thanks for Watching! Rewards, and Challenges increase a player 's currency multipliers Turn on?... Pastebin.Com is the number of bubbles blown per click and increase a 's. Guys Zaptosis here are starting to ban players in their game the next.! The objective of the codes Simulator AUTO FARM is new addition to our of! Shown in their game equipped, increase the number bubble gum simulator pet script paste tool since 2002 cases! Pets once released studio behind hit Games such as bubble Gum Simulator PET! Since 2002 you agree to our use of cookies as described in the behind hit Games such as Gum...

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